Music memory games
Music memory games test a player's musical memory. Sight-reading music games take a variety of forms depending upon which aspect of the music serves as the focus of gameplay. Although the majority of such games primarily emphasize rhythm as the major gameplay-determinative musical element, other elements of musical notation and development such as pitch and volume also serve as points of emphasis in a number of games. In all of these game-forms the goal of the player is to provide a direct injectiveresponse to each prompt (linked to an element of the music) from the game
Rhythm-based games range from dance games such as Dance Dance Revolution and other music-based games such as Donkey Konga and Guitar Hero. These games challenge the player to press the right button at the right time. The popularity of these rhythm-based games has created a market for specialty input devices such as dance mats and electronic drums.[11] Early games includeDance Aerobics (1987) and PaRappa the Rapper (1996).
Exemples
https://www.youtube.com/watch?v=jD7q-_nJNPQ
Dance Central 3
Dance Central 3
https://www.youtube.com/watch?v=vuiRUV5LWuk
Donkey Konga
Freeform music games
Freeform music games, characterized by games such as SimTunes, are those in which the creation of music takes predominance over gameplay and as such these games are often more similar to non-game music synthesizers such as the Tenori-on. Free form music games occupy a position somewhere between generative hybrid music games and non-game utilities dependent upon the degree to which their gameplay relies upon a driving underlying plotline. This form of music game is closely analogous to sandboxgames in the realm of non-musical games and the term "sandbox" has been used to describe this form of gameplay
Exemples
Hybrid music games
An offshoot of the serious games initiative,[14] hybrid forms of music video games such as Otocky (a generative hybrid) andPteranodon (a reactive hybrid) are characterized by substantial and meaningful interactions between a player and the music in a game that ostensibly belongs to a non-musical genre.[citation needed]
Generative-form hybrid music video games often make the concert music resulting from the interaction between performer and in-game dynamics a goal of the game.[15] To achieve this the non-musical genres to which these games give the outward appearance of belonging are often characterized by simple, straightforward dynamics.[16] In Rez or Free the Beat, for example, the game takes the form of a simple rail shooter; however, by integrating sound effects created by the actions of the player (as he completes the normal tasks of rail-shooting) with the soundtrack as a whole, the game is intended to permit the player's direct interaction with the soundtrack and to encourage the creation of a synaesthetic experience.[17]
The major difference between the generative and reactive forms of hybrid music video games is that games of the generative form allow for the creation of music as determined by gameplay whereas those of the reactive form employ music to determine gameplay. Reactive-form hybrid music video games such as Pteranodon, Rhyme Rider Kerorican, or iS – internal section focus upon the underlying genre such that the music serves to determine the dynamics of the non-musical components of the game. In these games the player takes substantial cues from the soundtrack to devise his gameplay. Comparable reactive-form[18] music video games such as Vib-Ribbon, Audiosurf, or Dance Factory lack a differentiable underlying genre and as such cannot be considered hybrid music games
Exemples
Rez
rhyme rider kerorican
Musical ear training game
Exemples
ear training games to develop your musical ear by guessing what color came next before you hear note.
https://www.youtube.com/watch?v=vJ5WrspYtPk
Theta Music Trainer: Ear Training and Music Theory Games
Exemples
ear training games to develop your musical ear by guessing what color came next before you hear note.
https://www.youtube.com/watch?v=vJ5WrspYtPk
Theta Music Trainer: Ear Training and Music Theory Games
https://www.youtube.com/watch?v=1F57yNuy694
Rhythm and drums games
תופים משחק ווידאו מיפן Taiko no Tatsujin Master
Rock band 4
Unifix Cube Drum Machine (very good!)
Music quizzes
The site collected numerous musical games
http://www.musictechteacher.com/music_quizzes/music_quizzes.htm
http://www.musictechteacher.com/music_quizzes/music_quizzes.htm
To learn about instuments in jazz band
http://www.riversongs.com/fun/music.html
To learn about instruments in symphonic orchestra
http://artsalive.ca/en/mus/instrumentlab/strings.asp#violin
To learn about instruments in symphonic orchestra
http://artsalive.ca/en/mus/instrumentlab/strings.asp#violin
Recognizing the instruments of the Orchestra
Music educational games
Play keyboard
Play drums
World music collection
World music (BBC site)
making melodies with fractions
Music and math
To learn arabic music
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